Tactile to Digital Part 2: Math Melodies

Tactile to Digital Half 2: Math Melodies


That is the second put up in a collection of methods to efficiently train twenty first Century classroom abilities by pairing tactile graphics with digital sources. Within the first put up, Tactile to Digital Half 1: Math Robotic, we mentioned methods to use APH’s Math Robotic app to show vital tech abilities. (Math Robotic is an app that drills math information.) On this put up, we are going to talk about the development of utilizing fashions, tactile graphics, and iPad overlays to show vital tech abilities. These actions correspond with the Add or Delete sport within the Math Melodies app; Math Melodies is an app that has quite a few math-related video games and every sport has a number of ranges. (See Math Melodies App: Younger College students Submit.)

Observe: The content material within the Add or Delete Math Melodies sport is geared for college students youthful than the mathematics truth drills content material within the Math Robotic. Utilizing the fashions (3 dimensional manipulatives) can also be step one when introducing tactile supplies. Math Melodies actions needs to be carried out earlier than the Math Robotic actions.

Development of Expertise

Educators know that younger college students initially be taught greatest with actual objects earlier than transferring to fashions of actual objects. The identical is true with college students who’re blind or low imaginative and prescient; begin with actual objects at any time when doable and acceptable! With that being mentioned, it’s not at all times doable to make use of actual objects as a consequence of measurement, availability or security. Examples: College students won’t have hands-on experiences within the classroom with an actual elephant (too massive), alien (not accessible), or scorpion (not protected!). Nonetheless, college students can use fashions of those actual objects.

Development: Actual objects > fashions of actual objects > tactile graphics representing actual objects > symbols (together with braille or print phrase) representing actual objects

Similar to there’s a pure development from actual objects to symbols/phrases representing actual objects, there’s a pure development from tactile sources to digital sources. And, there’s a have to deliberately construct in tech ideas/abilities whereas instructing with tactile sources. When these tech ideas are pre-taught, college students are ‘arrange’ for digital success!

Within the video under, Jessica, TVI extraordinaire, demonstrates the development of how she makes use of fashions of actual objects, tactile graphics and manipulatives, and tactile graphics as an overlay on the app and tactile graphic representing the iPad’s display screen and the way she deliberately embeds the pre-requisite tech abilities into the tactile classes.

 

Tactile Assets for Add or Delete Math Melodies Recreation

An enormous thanks to Transcribing Mariners who’ve donated the embossable graphics work for the Paths to Know-how Useful resource Library and this weblog put up.

Assets

Tactile to Digital Half 1: Math Robotic put up

Math Melodies App: Younger College students Submit

Math Melodies App Half 1: Addition put up

 

 

 



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